Journeys & Tales work with a variety of larp genres, sizes, and stories. We have several ideas in the works and will update this page as they mature and become actual events. Additionally, we will keep an overview here of what we have run in the past and whether or not we have plans to run it again.
We generally design games and scenarios that are very light on rules, high on consent mechanisms and player agency, and deep in storytelling. However we tailor all mechanics to the specific game, so they may vary from time to time.
All of our tales are based on the Nordic approach of Play to Lift, where the most important part of any larp is the aspect of communal storytelling. We want our players to be the main person in their own story, but at the same time have the mindset of ensuring that everyone jointly creates the best story for all.
Larp and storytelling are not cake! There’s plenty for all, and it only gets better when we share it!
Our experiences are generally all based on the same three core areas of our vision – Adventure, Excitement, and Commitment :
We endeavor to make all of our events places where participants can immerse themselves in a world they don’t normally inhabit. These worlds and situations, both realistic and fantastical, are places for our players to lose themselves, go on adventures, and have experiences that they would never be able to otherwise. By creating a safe environment through workshopping and check-ins, we encourage our players to take risks and try new things with their characters and storylines – to discover what the characters and the players themselves are capable of. Whether it is summoning the spirit of a long-dead relative or visiting mystical lands on a doomed quest, our goal is to create worlds and situations that our participants yearn for long after the scenario is over.
To fit each individual player all of our characters are unique, and we assign each of them multi-layered storylines that allow for long play and a variety of outcomes. These plots, and all the complicated, beautiful emotions that come with them, are designed with the player’s experience in mind. Everything is created for our participants to have fun, interactive roleplay with one another, and with the story as a whole. Individual storylines allow each character to be the most important one in that player’s scenario, and we encourage all players to create dramatic moments that enhance the story and play for others. As we create situations and events within each scenario to guide and move the storyline along, we also encourage our players to adopt the story as their own and take it in new directions.
Our team is committed to giving our players a great, and most importantly, memorable experience in every aspect of our games. From the tangible to the abstract, we want all of our players to know that their experience, safety, and enjoyment are our number one concern.
In return, we expect all of our players to have the same dedication to their personal play, their respect for fellow players, and the scenario as a whole. We are strong believers in the fact that larp is about communal storytelling, where we jointly play to lift, so we together can create the most impactful and amazing story for all.
As such, we have a screening and application process, to ensure that everyone who has bought into our games are aware of the requirements and expectations of their fellow players and J&T staff.